This page contains the books of the author I like second best, Terry Pratchett. For more information (bibliographic information, annotations, quotes, reading order guides and more) see The L-Space Web.
On a world supported on the back of a giant turtle (sex unknown), a gleeful, explosive, wickedly eccentric expedition sets out. There's an avaricious but inept wizard, a naive tourist whose luggage moves on hundreds of dear little legs, dragons who only exist if you believe in them, and of course THE EDGE of the planet ...
As it moves towards a seemingly inevitable collision with a malevolent red star, the Discworld has only one possible saviour. Unfortunately, this happens to be the singularly inept and cowardly wizard called Rincewind, who was last seen falling off the edge of the world ....
The last thing the wizard Drum Billet did, before Death laid a bony hand on his shoulder, was to pass on his staff of power to the eighth son of an eighth son. Unfortunately for his colleagues in the chauvinistic (not to say mysogynistic) world of magic, he failed to check on the new-born baby's sex...
Death comes to us all. When he came to Mort, he offered him a job.
After being assured that being dead was not compulsory, Mort accepted. However, he soon found that romantic longings did not mix easily with the responsibilities of being Death's apprentice ....
There was an eighth son of an eighth son. He was, quite naturally, a wizard. And there it should have ended. However (for reasons we'd better not go into), he had seven sons. And then he had an eighth son ... a wizard squared ... a source of magic ... a Sourcerer.
Witches are not by their nature gregarious, and they certainly don't have leaders.
Granny Weatherwax was the most highly-regarded of the leaders they didn't have.
But even she found that meddling in royal politics was a lot more difficult than certain playwrights would have you believe ...
Being trained by the Assassin's Guild in Ankh-Morpork did not fit Teppic for the task assigned to him by fate. He inherited the throne of the desert kingdom of Djelibeybi rather earlier than he expected (his father wasn't too happy about it either), but that was only the beginning of his problems ...
This is where the dragons went.
They lie ... not dead, not asleep, but ... dormant. And although the space they occupy isn't like normal space, nevertheless they are packed in tightly. They could put you in mind of a can of sardines, if you thought sardines were huge and scaly. And presumably, somewhere, there's a key ...
Eric is the Discworld's only demonology hacker.
Pity he's not very good at it.
All he wants is three wishes granted. Nothing fancy - to be immortal, rule the world, have the most beautiful woman in the world fall madly in love with him, the usual stuff.
But instead of a tractable demon, he calls up Rincewind, probably the most incompetent wizard in the universe, and the extremely intractable and hostile form of travel accessory known as the Luggage.
With them on his side, Eric's in for a ride through space and time that is bound to make him wish (quite fervently) again - this time that he'd never been born.
The alchemists of the Discworld have discovered the magic of the silver screen. But what is the dark secret of Holy Wood hill?
It's up to Victor Tugelbend ("Can't sing. Can't dance. Can handle a sword a little") and Theda Withel ("I come from a little town you've probably never heard of") to find out ...
Death is missing - presumed ... er ... gone.
Which leads to the kind of chaos to always expect when an important public service is withdrawn. Meanwhile, on a little farm far, far away, a tall, dark stranger is turning out to be really good with a scythe. There's a harvest to be got in...
It seemed an easy job ... After all, how difficult could it be to make sure that a servant girl doesn't marry a prince?
But for the witches Granny Weatherwax, Nanny Ogg and Magrat Garlick, travelling to the distant city of Genua, things are never that simple ...
Servant girls have to marry the Prince. That's what life is all about. You can't fight a Happy Ending.
At least - up until now ...
In the beginning was the Word.
And the Word was: "Hey, you!"
For Brutha the novice is the Chosen One. He wants peace and justice and brotherly love.
He also wants the Inquisition to stop torturing him now, please...
The Faries are back - But this time they don't just want your teeth ...
Granny Weatherwax and her tiny coven are up against real elves. It's Midsummer Night. No time for dreaming ...
With full supporting cast of dwarfs, wizards, trolls, Morris Dancers and one orang-utan. And lots of hey-nonny-nonny and blood all over the place.
"Be a MAN in the City Watch! The City watch needs MEN!"
But what it's got includes Corporal Carrot (technically a dwarf), Lance-constable Cuddy (really a dwarf), Lance-constable Detritus (a troll), Lance-constable Angua (a woman ... most of the time) and Corporal Nobbs (disqualified from the human race for shoving).
And they need all the help they can get. Because they've only got twenty-four hours to clean up the town and this is Ankh-Morpork we're talking about...
Other children got given xylophones. Susan just had to ask her grandfather to take his vest off.
Yes. There's a Death in the family.
It's hard to grown up normally when Grandfather rides a white horse and weilds a scythe - especially when you have to take over the family business, and everyone mistakes you for the Tooth Fairy.
And especially when you have to face the new and addictive music that has entered the Discworld.
It's Lawless. It changes people.
It's called Music with Rocks In.
It's got a beat and you can dance to it, but ...
And it won't fade away.
Mighty Battles! Revolution! Death! War! (and his sons Terror and Panic, and daughter Clancy).
The oldest and most inscrutable empire on the Discworld is in turmoil, brought about by the revolutionary treatise What I Did On My Holidays. Workers are uniting, with nothing to lose but their water buffaloes. War (and Clancy) are spreading through the ancient cities.
And all that stands in the way of terrible doom for eveyone is:
Rincewind the Wizard, who can't even spell the word 'wizard' ...
Cohen the barbarian hero, five foot tall in his surgical sandals, who has had a lifetime's experience of not dying ...
...and a very special butterfly.
The show must go on, as murder music and mayhem run riot in the night...
The Opera House, Ankh Morpork ... a huge, rambling building, where innocent young sopranos are lured to their destiny by an evil mastermind in a hideously deformed evening dress ...
At least, he hopes so. But Granny Weatherwax, Discworld's most famous witch, is in the audience. And she doesn't hold wih that sort of thing.
So there's going to be trouble (but nevertheless a good evening's entertainment with murders you can really hum...)
There's a werewolf with pre-lunar tension in Ankh-Morpork. And a dwarf with attitude and a golem who's begun to think for itself.
But for Commander Vimes, Head of Ankh-Morpork City Watch, that's only the start...
There's treason in the air. A crime has happened.
He's not only got to find out whodunit, but howdunit too. He's not even sure what they dun. But as soon as he knows what the questions are, he's going to want some answers.
It's the night before Hogswatch. And it's too quiet.
Where is the big jolly fat man? Why is Death creeping down chimneys and trying to say Ho Ho Ho? The darkest night of the year is getting a lot darker...
Susan the gothic governess has got to sort it out by morning, otherwise there won't be a morning. Ever again...
The 20th Discworld novel is a festive feast of darkness and Death ( but with jolly robins and tinsel too).
As they say: You'd better watch out ...
Discworld goes to war, with armies of sardines, warriors, fishermen, squid, and at least one very camp follower.
And as two armies march, Commander Vimes of the Ankh-Morkpork City Watch faces unpleasant foes who are out to get him... and that's just the people on his side. The enemy might be even worse. Jingo, the 21th in Terry Pratchett's phenomenally successful Discworld series, makes the World Cup look like a friendly five-a-side.
It's the Discworld's last continent and it's going to die in a few days except...
Who is this hero striding across the red desert? Sheep shearer, beer drinker, bush ranger and someone who'll even eat a Meat Pie Floater when he's sober?
A man in a hat, whose Luggage follows him on little legs. Yes, it's Rincewind, the inept wizard who can't even spell wizard. He's the only hero left.
Still... no worries, eh?
Mightily Oats has not picked a good time to be a priest. He thought he'd come to Lancre for a simple ceremony. Now he's caught up in a war between vampires and witches.
There's Young Agnes, who is really in two minds about everything, Magrat, who is trying to combine witchcraft and nappies, Nanny Ogg... and Granny Weatherwax, who is big trouble.
And the vampires are intelligent. They've got style and fancy waistcoats. They're out of the casket, and want a bite of the future. Mightily Oats knows he has a prayer, but wishes he had an axe.
Carpa Jugulum is Terry Pratchett's twenty-third Discworld novel - but the first to star vampires.
Sam Vimes is a man on the run. Yesterday he was a duke, a chief of police and the ambassador to the mysterious, fat-rich country of Uberwald.
Now he has nothing but his native wit and the gloomy trousers of Uncle Vanya (don't ask). It's snowing. It's freezing. And if he can't make it through the forest to civilization there's going to be a terrible war.
But there are monsters on his trail. They're bright. They're fast. They're werewolves - and they're catching up.
The Fifth Elepfant is Terry Prattchet's latest instalment in the Discworld cycle, this time starring dwarfs, diplomacy, intrigue and big lumps of fat.
WILLIAM JUST WANTS TO GET AT THE TRUTH. UNFORTUNATELY, EVERYONE ELSE WANTS TO GET AT WILLIAM. AND IT'S ONLY THE THIRD EDITION...
William de Worde is the accidental editor of the Discworld's first newspaper. Now he must cope with the traditional perils of a journalists's life - people who want him dead, a recovering vampire with a suicidal fascination for flash photography, some more people who want him dead in a different way and, worst of all, the man who keeps begging him to publish pictures of his humorously shaped potatoes.
He's been a legend in his own lifetime.
He can remember the great days of high adventure.
He can remember when a hero didn't have to worry about fences and lawyers and civilisation.
He can remember when people didn't tell you off for killing dragons.
But he can't always remember, these days, where he put his teeth...
He's really not happy about that bit.
So now, with his ancient sword and his new walking stick and his old friends - and they're very old friends - Cohen the Barbarian is going on one final quest. It's been a good life. He's going to climb the highest mountain in the Discworld and meet his gods. He doesn't like the way they let men grow old and die.
It's time, in fact, to give something back.
The last hero in the world is going to return what the first hero stole. With a vengeance. That'll mean the end of the world, if no one stops him in time.
Someone is going to try. So who knows who the last hero really is?
TRUTH! JUSTICE! FREEDOM! AND A HARD-BOILED EGG!
Commander Sam Vimes of the Ankh-Morpork City Watch had it all. But now he's back inhis own rough, tough past without even the clothes he was standing up in when the lightning struck.
Living in the past is hard. Dying in the past is incredibly easy. But he must survive, because he has a job to do. He must track down a murderer, teach his younger self how to be a good copper and change the outcome of a bloody rebellion. There's a problem: if he wins, he's got no wife, no child, no future.
A Discworld Tale of One City, with a chorus full of street urchins, ladies of negotiable affection, rebels, secret policemen and other children of the revolution.
TIME IS A RESOURCE. EVERYONE KNOWS IT HAS TO BE MANAGED.
And on Discworld that is the job of the Monks of History, who store it and pump it from the places where it's wasted (like underwater - how much time does a codfish need?) to places like cities where there's never enough time.
But the construction of the world's first truly accurate clock starts a race against, well, time for Lu Tze and his apprentice Lobsang Ludd. Because it will stop time. And that will only be the start of everyone's problems.
Thief of Time comes complete with a full supporting cast of heroes and villains, yetis, martial artists and Ronnie, the fifth Horseman of the Apocalypse (who left before they became famous).
Moist von Lipwig is a con artist...
... and a fraud and a man faced with a life choice: be hanged, or put Ankh-Morpork's ailing postal service back on its feet.
It's a tough decision.
But he's got to see that the mail gets through, come rain, hail, sleet, dogs, the Post Office Workers' Friendly and Benevolent Society, the evil chairman of the Grand Trunk Semaphore Company, and a midnight killer.
Getting a date with Adora Bell Dearheart would be nice, too.
'Pratchett's joy in his creations, in jokes, puns, the idea of letters and language itself makes Going Postal one of the best expressions of his unstoppable flow of comic invention.' - The Time
Koom Valley? That was where the trolls ambushed the dwarfs, or the dwarfs ambushed the trolls. It was far away. It was a long time ago.
But if he doesn't solve the murder of just one dwarf, Commander Sam Vimes of Ankh-Morpork City Watch is going to see it fought again, right outside his office.
With his beloved Watch crumbling around him and war-drums sounding, he must unravel every clue, outwit every assassin and brave any darkness to find the solution. And darkness is following him.
Oh ... and at six o'clock every day, without fail, with no excuses, he must go home to read Where's My Cow?, with all the right farmyard noises, to his little boy.
There are some things you have to do.
'Anything in a Pratchett story is capable of being transformed into something else - from a joke to a profound observation, from a fact of our social world to pure and lively fantasy' - A.S. Byatt, The Times
'Thud! has a serious theme: racial intolerance. That Pratchett can explore this while still making us laugh is a tribute to the integrity of his created world ... Extremely funny but it's also very near the knuckleduster' - Scotland on Sunday
Maak kannis met de schijf van de Wereld die rust op de gebruinde schouders van vier enorme olifanten die getorst worden door De Grote Schildpad. Ga mee op een vrolijke, explosieve, goddeloze expeditie naar de Rand van de Planeet met een hebzuchtige maar totaal onbekwame tovenaar, een naive toerist wiens bagage zich zelf voortbeweegt op honderden kleine beentjes en met draken die alleen maar bestaan als er in ze geloofd wordt...
DUNNE HEIN is een onnozele, talentloze bonestaak en zijn vader is blij wanneer hij een baantje voor hem vindt als leerjongen van De Dood. Maar Hein blijkt ook al niet de gave te bezitten om zielen de wereld uit te leiden. Sterker, wanneer de aantrekkelijke prinses Kiela vermoord gaat worden, verknalt hij het volledig. Hij vermoordt de moordenaar en verstoort daarmee de Onafwendbare Werking Van het Noodlot.
En De Dood, die veel te veel aan Dunne Hein overlaat, begint verrassend menselijke trekjes te vertonen: drinken, dobbelen en grappen maken. Dunne Hein daarentegen wordt steeds minder vrolijk en is steeds meer geneigd om IN HOLLE HOOFDLETTERS TE SPREKEN....
Johnny had een besluit genomen. Hij was er niet zeker van wat het precies was, maar hij had het gedaan. Dus hij moest volhouden. Wat het ook was.
Hij bekeek de elektronische thermometer die zijn moeder uit een catalogus had gekocht, en die ook de tijd aangaf. Alles in de catalogus had een ingebouwde digitale klok. Zelfs de Golfparaplu-annex-Handige-Picknicktafel. En zelfs dat ding waarmee je pluis uit sokken kon halen.
'Weg met de Steeds-Maar-Niet-Weten-Hoe-Laat-Het-Is-Blues' zei Johnny vaag, en stak de thermometer in zijn mond voor de vereiste 20 seconden. Zijn temperatuur was -8,89 °C. Geen wonder dat hij het koud had.
De doden reizen op een radiosignaal over Wyoming... Ze waren al aan het veranderen. Ze waren nog herkenbaar, maar alleen als ze er aan dachten.
'Zien jullie wel, ik zei jullie toch dat het kon,' zie diegene die nu en dan meneer Fletcher was. 'We hebben geen draden nodig.'
Hoog boven de Rocky Mountains raakten ze verzeild in een elektrische storm. Dat was lachen! En toen surften ze langs radiogolven naar Californie. Tegen de tijd dat ze om het hardst over Midden-Australie vlogen, hadden ze niet eens radio meer nodig. De dageraad kwam over de Grote Oceaan traag achter hen aangeslopen, maar ze vlogen vrij rond.
'Hoe laat is het?'
Na Alleen jij kunt ons redden nieuwe, bizarre avonturen van Johnny en zijn vrienden.
In the beginning, there was nothing but endless flatness. Then came the Carpet...
That's the old story everyone knows and loves (even if they don't really believe it). But now the Carpet is home to many different tribes and peoples and there's a new story in the making. The story of Fray, sweeping a trail of destruction across the Carpet. The story of power-hungry mouls - and of two Munrung brothers, who set out on an adventure to end all adventures when their village is flattened.
It's a story that will come to a terrible end - if someone doesn't do something about it. If everyone doesn't do something about it...
A hilarious fantasy, co-written by Terry Pratchett, aged seventeen, and master storyteller, Terry Pratchett, aged forty-three.
'Outside! What's it like?' Masklin looked blank. 'Well,' he said. 'It's sort of big -'
To the thousands of tiny nomes who live under the floorboards of a large department store, there is no Outside. Things like Day and Night, Sun and Rain are just daft old legends.
Then a devastating piece of news shatters their existence: the Store - their whole world - is to be demolished. And it's up to Masklin, one of the last nomes to come into the Store, to mastermind an unbelievable escape plan that will take all the nomes into the dangers of the great Outside ...
'And Grimma said, We have two choices. We can run, or we hide. And they said, Which shall we do? She said, We shall Fight.'
A Bright New Dawn is just around the corner for thousands of tiny nomes when they move into the ruined buildings of an abandoned quarry. Or is it?
Soon strange things start to happen. Like the tops of puddles growing hard and cold, and the water coming down from the sky in frozen bits. Then humans appear and they really mess everything up. The quarry is to be re-opened and the nomes must fight to defend their new home. But how long will they be able to keep the humans at bay - even with the help of the monster Jekub?
Diggers is the second title in ahugeley inventive and hilarious fantasy trilogy about nomes, a race of little people in a world of humans.
'It wasn't a thing, it was a bit of shaped sky...'
Somewhere in a place so far up there is no down, a ship is waiting to take the nomes home - back to wherever they came from. And one nome, Masklin, knows that they've got to try and contact this ship.
It means going to Florida (wherever that is), then getting to the launch of a communications satellite (whatever that is). A ridiculous plan. Impossible. But Masklin doesn't know this so he tries to do it anyway. And the first step is to try and hitch a ride on a new kind of truck, a truck with wings - Concorde ...
The hilarious and imaginative sequal to Truckers and <>Diggers.
Stratum (Lat.), o. (strata), laag, elk der lagen in een daaruit opgebouwd geheel; ook fig.: een stratum van zich niet wijzigende menselijke zijnsvormen.
Delven in de meervoudig gelaagde tijdruimte is bepaald geen eenvoudige zaak. Vooral niet als het onderwerp van belangstelling een middeleeuwse copie van de Aarde is die zich in de wijde ruimte moet bevinden, ergens....
Maar als de gezochte wereld uiteindelijk wordt gevonden, blijkt het dan ook een volmaakt afgietsel te zijn, maar... plat, en bevolkt door middeleeuwse mensen. Maar ook: de wereld is wel volkomen kunstmatig, en als de trotse vinders eenmaal goed gaan graven in ruimte en tijd, ontdekken ze tot hun verbazing dat de platte Aarde niets meer of minder is dan een zeer oud baken aan de hemel, bestemd voor wie in de loop der eeuwen grondig is uitgekeken op het gewone heelal... En dit zijn nog maar de eerste ontdekkingen in een reeks van vele.
Net als de Eerste relativiteitstheorie en het Enige Gebod van de Sadhimisten, zijn de negen vergelijkingen van de waarschijnlijkheidswiskunde een voorbeeld van een bedrieglijk eenvoudige vonk die opvlamt tot een enorme explosie van maatschappelijke verandering.
Allemaal goed en wel, denkt Dom Sabalos, maar hoe ontkomt een mens eraan? Immers, de wetenschappelijke toekomstvoorspelling garandeert hem de dood door moordenaarshand, binnen vierentwintig uur. En dezelfde onfeilbare wetenschap voorspelt dat deze jonge erfgenaam van een hele planeet kort hierna de mythische wereld zal vinden van de wezens die lang geleden de makers van het heelal schijnen te zijn geweest. Naar deze wereld zoekt men al eeuwen, maar... waar vindt men De Donkere Kant Van De Zon?
• Het kind moet een naam hebben, maar Mr. Young zag niet veel in Damien of in al die andere suggesties van Zuster Maria Eulalia.
• Of 'Kaïn', probeerde Zuster Maria. 'Of dan heb je altijd nog... Adam'. Daarmee kon weinig mis gaan, dacht ze.
• 'Adam?' zei Mr. Young.
In de Oprechte en Secure Voorspellingen van Agnes Nutter staat dat de wereld zal vergaan op een zaterdag. Aanstaande zaterdag, eerlijk gezegd, in de loop van de middag. Maar twee hoge omes uit hemel en hel hebben het op aarde zo naar hun zin dat ze daar een stokje voor willen steken. Dus moeten ze de Vier Motorrijers van de Apocalyps zien tegen te houden, plus een heel leger Heksenvinders.
Maar vooral moeten ze de Antichrist zien te vinden. Om hem dood te maken.
En dat is zonde. Want die is nog maar elf, en hij houdt zo van zijn hondje (ook al is dat eigenlijk een hellehondje) en het milieu gaat hem ook al zo aan het hart. Een aardig joch, een zoon waar iedereen trots op zou zijn. En dan nog al dat gedoe met Tibetanen, ruimtewezens, een pratende auto en wat niet al. Hoe zal het aflopen?
Vrolijke taaltoverij van Pratchett aangescherpt door de stalen pen van Neil Gaiman, beroemd om zijn indrukwekkende superstrips, in een weergaloze parodie op de horrorfilm The Omen.
'There's a saying that all roads lead to Ankh-Morpork. And it's wrong. All roads lead away from Ankh-Morpork, but sometimes people just walk along them the wrong way.' from Moving Pictures
Ankh-Morpork! City of One Thousand Surprises (according to the famous publication by the Guild of Merchants)! All human life is there! Altough, if it walks down the wrong allay, often quite briefly!
The city is celebrated in the bestcelling Discworld series by Terry Pratchett has been meticulously mapped for the first time. It' all here - from Unseen University to the Shades, from major landmarks like the Partician's Palace to little-known, er, nooks like the Dwarf Bread Museum in Whirligig Alley. See the famous streets along which so many heroes have walked, in some cases quite hurriedly!
As leading Ankh-Morpork entrepreneur C.M.O.T. Dibbler would say: A snip at any price - and that's cutting our own throat. Well, close.
In the high-energy magic facility at Unseen University, the wizards have created a miniture cosmos that includes Roundworld, known to us as Earth. As they bicker over the meaning of this - to them - unfeasible and bizzare planet, we go on a tour of Big Science. From astrophysics to quantum mechanics, the interleaved chapters give us a briefing on the history and the present state of play of our scientific learning, while stressing always the limits of our knowledge.
"The tone is intelligent but humorous (think Horizon with laughs) and demands an intellectual engagement on the part of the reader. The result is a book in which the hard science is as gripping as the fiction ... one for anyone with an interest in where science comes from and where it is going." - Peter Ingham, The Times
"... a carefully crafted effort that combines Pratchett's surreal and entertaining fiction with some exceptionally thought-provoking science writing ... an irreverent but genuinely profound romp through the history and philosophy of science, cunningly disguised as a collection of funny stories about wizzards and mobile luggage. More than that, it offers a fresh look at the place that humans hold in the history of the planet." - Richard Wentk, Frontiers
In Darwin's Watch, Terry Pratchett, Ian Stewart and Jack Cohen weave together a brand new fast-paced Discworld novelette with cutting-edge scientific commentary. The result is facinating and highly entertaining. And tells the story of the evolution of evolution as it has never been told before...
Roundworld is in trouble again, and this time it looks fatal. Having created it in the first place, the wizards of Unseen University feel vaguely responsible for its safety. They know the creatures who lived there escaped the impending Big Freeze by inventing the space elevator - they even intervened to rid the planet of a plague of elves, who attempted to divert humanity onto a different time track.
But now it's all gone wrong - Victorian England has stagnated and the pace of progress has slowed right down. Unless something drastic is done, there won't be time for anyone to invent spaceflight and the human race will be just another layer in the bedrock.
Why, though, did history come adrift? Was it Sir Arthur J. Nightingale's dismal book about natural selection? Or was it Mr Charles Darwin, whose bestselling Theology of Species made it impossible to refute the divine design of living creatures? Either way, it's no easy task to change history back, as the wizards discover to their cost. He's got to write a different book. And who stopped him writing it in the first place?
The answers to these and many other questions lie within Darwin's Watch where yet again, Terry Pratchett, Ian Stewart and Jack Cohen have created a winning combination of science and compelling Discworld fiction.
The Discworld started out as fantasy, but now it's all real. The seasoned Discworld traveller knows exactly how to get from Madam's Garden to the Mended Drum (left up Easy Street, right onto Welcome Soap, fork left onto Filigree Street and the Drum is on the left, just opposite the Short Street turn). Travelling around a world so well-defined, but dangerous, without a guide, could be a very courageous choice.
Since the last revision to The Discworld Companion, new areas of the Disc have been explored, new characters discovered. We've trembled under the chandelier at the Ankh-Morpork Opera House, we've flown with vampyres over the mysterious country of Überwald, we've slived through time with the History Monks and we've marvelled at Mr Wintler's humorously shaped vegetables.
This new, revised edition of the best-selling guide to the world's most famous fictional world covers it's flora and fauna, its outstanding personalities, its customs, its institutions.